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Addition Race
Suggested ages: 6–8; younger children may need a reader
Pick your files, print a copy and make time for a little discovery. Open the resource notes below for activity instructions.
your own
what you find
screen-free break
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Instructions & usage
A hop, a sum, a dash to the finish. Work through the addition track in your lane.
Addition Race is a shared-sheet game for two players. First to finish 10 steps wins. The separate key helps a checking adult.
Players: 2 · Time: about 10 minutes · Equipment: Pencils.
How to play
- Share the sheet. Each player starts at START on their own path.
- On your turn solve your next addition problem.
- Other player checks. Correct? Mark that step and advance one.
- Incorrect? Stay on that step until your next turn. Use fingers if helpful.
- First to finish 10 steps wins. The separate key helps a checking adult.
Example of a turn
At 3 + 4, writing 7 lets you move one step.
Scoring and finishing
Incorrect? Stay on that step until your next turn. Use fingers if helpful. First to finish 10 steps wins. The separate key helps a checking adult.
At home and in the classroom
Print one sheet per pair and agree who starts before playing. Read the example aloud, then let the pair check the printed rules when needed. Use the number choices to practise explaining a calculation, rather than rewarding speed alone.
Try a variation
Swap starting players and play again.
Explore all one-sheet games & free packs →
What you’ll need
Pencils
Make the most of it
At 3 + 4, writing 7 lets you move one step.
Printing tips
Check the file’s paper size and print one test page. Choose “fit” if edges are clipped.
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